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Magical Dictionary

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Magical Dictionary

Be a good student and study the Wizarding World!

A

Animagi - Ability to turn yourself into an animal

Animagus - A person who can turn themselves into an animal

Apparate - Ability to make yourself move from place to place almost instantly

Azkaban - A wizard prison

B

Basilisk - known as the King of Serpents, this snake may reach a gigantic size, and live many hundreds of years. Its method of killing is amazing, the Basilisk has a murderous stare, and all who are fixed with the beam of its eye shall suffer instant death. The Basilisk flees only from the crowing of the rooster, which is fatal to it.

Beater - A Quidditch player that must kit the Bludger with a wooden stick

Bezoar - A stone taken from the stomach of a goat that will save you from most poisons

Bludger - A large jet black ball, used in the game of Quidditch

Boggart - Creature that turns into whatever you fear the most

C

Chaser - A Quidditch player that must score using the Quaffle

Cornish Pixies - Electric blue, about 8 inches high with pointy faces and a shrill voice

D

Dementor - A tall, black, cloaked creature; Can determine if you are evil or up to no good

Disapparate - Ability to remove yourself from somewhere

Droobles Best Blowing Gum - Can fill a room with bluebell-colored bubbles that refuse to pop for days



E

Erised, The Mirror of - A mirror that shows what you desire most, Erised spelt backwards is desire

F

Floo Powder - When thrown into a fire it can transport a witch or wizard anywhere connected on the Floo network

G

Galleon - A gold piece of wizard money

Gnome - Small, leathery looking creature with a large knobby, bald head exactly like a potato

Gillyweed - Plant that allows you to breath underwater

Gryffindor - A Hogwarts House

Grim - A giant spectral dog that haunts graveyards

Gringotts - The wizard bank

Grunnings - A muggle company that makes drills; Mr. Dursley works for this company

H

Hippogriff - Half horse, half bird with gleaming coats of different colors

Hinkypunk - A little one-legged creature that looks like it is made of wisps of smoke; holds a lantern in it's hand and lures travelers into bogs

Hogwarts - School for witches and wizards

Hogwarts Express - The train that brings Hogwarts students to Hogwarts

Howler - A letter that lets out yells one-hundred times louder than usual

Hufflepuff - A Hogwarts House

Hungarian Horntail - A type of dragon

I, J

Invisibility Cloak - A cloak that makes anything beneath it invisible

K

Kappa - Creepy water-dwellers that look like scaly monkeys with webbed hands

Knut - A bronze piece of wizard money; 29 Knuts to a Sickle

Kwikspell - A course for squibs and others with poor magical power that helps improve magical power

L, M

Mandragora - See Mandrake

Marauders Map - A map that shows every detail of the Hogwarts castle

Mandrake - Is a powerful restorative, they form an essential part of most antidotes; The cry of a full grown Mandrake is fatal to anyone who hears it

Mudblood - Foul name for someone who is Muggle born

Muggle - A person with absolutely no magical powers

N, O

O.W.L.s - Ordinary Wizarding Levels, a test to test magical skills

P

Parseltounge - Someone who can speak to and understand snakes

Patronus - A spell that can ward of dementors; Every wizard's Patronus has a different shape

Pepper Imps - Breath fire on your friends

Q

Quaffle - A large red ball, about the size of a soccer ball, used in the game of Quidditch

Quidditch - A wizard game played on broomsticks

R

Ravenclaw - A Hogwarts house

Red Caps - Nasty goblin like creatures that lurk wherever there had been bloodshed

Remembrall - Tells you if you have forgotten something to do

S

Seeker - The most important Quidditch player, has to catch the Snitch

Sickle - A silver piece of wizard money; 17 Sickles to a Galleon

Slytherin - A Hogwarts house section

Snitch - A small golden ball with silver wings, used in the game of Quidditch

Squib - A wizard born without magical powers

T, U, V, W, X, Y, Z

The Spell Book

Accio - A summoning charm
Alohomora! - Unlocks doors
Aparecium! - Makes invisible ink appear
Dissendium! - Opens a secret passageway to Hogsmeade
Enervate! - Revives someone
Engorgio! - Enlarges things
Expecto Patronum! - A silvery wall that stands between the wand bearer and a dementor
Expelliarmus! - Disarms whoever the wand is aimed at
Ferula! - Bandages a wounded body part on whoever the wand is aimed at
Finite Incantatem! - Can stop mass commotion
Incendio! - Creates flames
Inpedimenta! - The Impediment Curse slows a object down
Locomotor Mortis! - Stops someone from moving their legs
Lumos! - Makes light come out of the end of the bearer's wand
Obliviate! - Charm that distroys a person's memory
Orchideous! - Makes flowers come out of the bearer's wand
Peskipiksi Pesternomi! - Useless spell developed by Lockhart, supposed to round up pixies
Petrificus Totalus! - Full body-bind
Point Me! - Four point spell, points to north; Makes the bearer's wand act like a compass
Prior Incantato! - Reveals previous spells conjured by a wand
Quietus! - Makes voice quieter
Reducio! - Decreases the size of something
Reducto! - The Reductor Curse blasts solid objects out of the way
Riddikulus! - A laughter charm
Serpensortia! - Makes a snake come out of the bearer's wand
Sonorus! - Makes the bearer's wand act as a microphone
Stupefy! - Stunning spell
Wingardium Leviosa! - Makes things levitate

Unforgivable Curses
Imperio! - The Imperius Curse gives total control to the bearer of the wand
Crucio! - The Cruciatus Curse is total pain to receiver of the curse
Avanda Kedavara! - The Killing Curse









 

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